Logan Smith posted a nice walkthrough on putting a grooving track together in AUM. From the Youtube description:
Today's track is an upbeat, acid-like groove. I wanted to use Fugue Machine to sequence a 7/4 drum beat at 132bpm, but it took a bit to find the right drum sounds and channeling options. What I ended up with was using Ruismaker in multi-out mode, with only the Kick, Snare, Closed HH, and Open HH channels open. After a bit of tweaking in Fugue Machine, this gave me the kind of groove I was going for. I think used Agonizer and built a bass line in Rozeta Bassline that I was really happy with. After that, I used the Moog Model 15 to create an overdriven lead line, built in Collider. For the actual performance, I started the Collider sequence with just a few Hadrons on a small Grid and slowly increased both parameters to build into a more complex melodic pattern. I think broke it apart in GlitchCore on the fly for a bit of character. Everything is mixed down to a channel that's processed by IK Mixbox. Enjoy!
Complete Track Starts at 12:31
Channels 1-4 are Ruismaker split into multiple outputs, all sequenced by Fugue Machine.
Ch. 1: Kick processed by IK MixBox
Ch. 2: Snare, processed by IK MixBox and BLEASS Reverb
Ch. 3 and 4: Different Hi-Hat sounds, panned Left and Right, and both processed by Kosmonaut and Blamsoft Zero Reverb
Ch. 5: Drum bus, processed by IK Mixbox
Ch. 7: Agonizer, processed by IK Mixbox, sequenced by Rozeta Bassline
Ch. 9: Moog Model 15, processed by IK Mixbox and Glitchcore, processed by Rozeta Collider, and modulated by Rozeta LFO
Ch. 11: Main Mix Bus, processed by IK Mixbox
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logan.jacob is a Reverberated Records Artist: https://linktr.ee/reverberatedrecords
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